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Camping at the Swiss Alps

October 16, 2023
by GymDreams
Multipass, SDXL to Virile 3 Reality Beta 3, Stable Diffusion.
Camping. Multipass, SDXL to Virile Reality 3 Beta 3, Stable Diffusion.

I used the same Multipass technique in Camping and applied a photorealistic checkpoint model as my second step — Virile Reality 3 Beta 3 in this case.

Although SDXL can render photography very well, I intentionally used paintings as the medium for Step 1, mostly because of availability of training data. If you want to start with rich colors, imaginative compositions, and lighting conditions similar to what you see in paintings, then it would make sense to start that in Pass 1, instead of trying to do all of these in post-processing. So that’s what I did.

Here’s a step-by-step of what I did:

Step 1. SDXL

  • Pass 1
  • SDXL
  • 1024x1024
  • Oil painting for color, composition, with traditional art technique keywords

Images

Camping at the Swiss Alps. Stable Diffusion Photography with SDXL + Virile Reality 3 Beta 3.
Camping at the Swiss Alps. Stable Diffusion Photography with SDXL + Virile Reality 3 Beta 3.

Step 2. Virile Reality 3 Beta 3

  • Pass 2
  • Virile Reality 3 Beta 3
  • 1024x1024
  • Remove oil painting keywords and replace with prompts for photography

Images

Camping at the Swiss Alps. Stable Diffusion Photography with SDXL + Virile Reality 3 Beta 3.
Camping at the Swiss Alps. Stable Diffusion Photography with SDXL + Virile Reality 3 Beta 3.

Step 3. Upscale

  • Upscale to 4096x4096
  • Use an AI upscale model
  • 4x_NMKD-Siax_200k

Images

Camping at the Swiss Alps. Stable Diffusion Photography with SDXL + Virile Reality 3 Beta 3.
Camping at the Swiss Alps. Stable Diffusion Photography with SDXL + Virile Reality 3 Beta 3.

Step 4. FaceDetailer

  • Fix issues with the face with a FaceDetailer node
  • Use prompts specifically for the face

Images

Camping at the Swiss Alps. Stable Diffusion Photography with SDXL + Virile Reality 3 Beta 3.
Camping at the Swiss Alps. Stable Diffusion Photography with SDXL + Virile Reality 3 Beta 3.

Step 5. Post-Process

Post-processing gives the finishing touch to an image. Often people assume lots of things are applied — but in truth, most of the time, I only adjust a few crucial things. Specifically, I extract more tonal contrast from the figure and brightened up his face because he is against the sun, but the difference is very subtle.

  • Adjust for color contrast, tonal detail, and other things
  • Adobe Lightroom

Images

Camping at the Swiss Alps. Stable Diffusion Photography with SDXL + Virile Reality 3 Beta 3.
Camping at the Swiss Alps. Stable Diffusion Photography with SDXL + Virile Reality 3 Beta 3.

Images

All of these images went through the same steps described above.

Images

Camping at the Swiss Alps. Stable Diffusion Photography with SDXL + Virile Reality 3 Beta 3.
Camping at the Swiss Alps. Stable Diffusion Photography with SDXL + Virile Reality 3 Beta 3.
Camping at the Swiss Alps. Stable Diffusion Photography with SDXL + Virile Reality 3 Beta 3.
Camping at the Swiss Alps. Stable Diffusion Photography with SDXL + Virile Reality 3 Beta 3.
Camping at the Swiss Alps. Stable Diffusion Photography with SDXL + Virile Reality 3 Beta 3.
Camping at the Swiss Alps. Stable Diffusion Photography with SDXL + Virile Reality 3 Beta 3.
Camping at the Swiss Alps. Stable Diffusion Photography with SDXL + Virile Reality 3 Beta 3.
Camping at the Swiss Alps. Stable Diffusion Photography with SDXL + Virile Reality 3 Beta 3.
Camping at the Swiss Alps. Stable Diffusion Photography with SDXL + Virile Reality 3 Beta 3.
Camping at the Swiss Alps. Stable Diffusion Photography with SDXL + Virile Reality 3 Beta 3.
Camping at the Swiss Alps. Stable Diffusion Photography with SDXL + Virile Reality 3 Beta 3.
Camping at the Swiss Alps. Stable Diffusion Photography with SDXL + Virile Reality 3 Beta 3.
Camping at the Swiss Alps. Stable Diffusion Photography with SDXL + Virile Reality 3 Beta 3.
Camping at the Swiss Alps. Stable Diffusion Photography with SDXL + Virile Reality 3 Beta 3.
Camping at the Swiss Alps. Stable Diffusion Photography with SDXL + Virile Reality 3 Beta 3.
Camping at the Swiss Alps. Stable Diffusion Photography with SDXL + Virile Reality 3 Beta 3.

Tech

  • SDXL, 30 steps, Euler a, SDXL VAE
  • virileReality_v30BETA3, DPM++ 2M SDE, 30 steps, 0.5 Denoise, vae-ft-mse-840000-ema-prune
  • Upscale: 4x_NMKD-Siax_200k
  • FaceDetailer: face_yolov8m.pt
  • Adobe Lightroom color correction and tonal adjustments

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